Maybe I’m a bit late at doing this… with so many people who have already created tons of guides.
But here’s a couple of things that I’ve learned about GW2.
A nice Database: http://www.gw2db.com/
Tyria is one really really gorgeous world!
As beautiful as those that I had once fell in love with… like Aion and Tera.
They utilizes a combination of a heavily modified Guild Wars engine, Havok (FEAR 2, Fallout 3, Starcraft 2, Skyrim) and Umbra Occlusion (Lord of the Rings Online, Mass Effect 2, Dragon Age 2).
I can’t help but run around randomly from one continent to another and takings lots of Screenshots of pretty places!
Get those Waypoints and Vistas!
You get experience just by getting to those points.
While you’re at it, you’ll sure to pass by dynamic events along the way.
Time sure passes by fast when doing so!
This is an awesome website to go to!
If enemies have not been killed for a period of time, you’ll get bonus xp on top of the basic xp.
So, you’re sure to get more xp from killing mobs at a secluded place compared to a location where a handful of players are “ksing” mobs to level.
Ksing doesn’t really work around here though.
Unlike more MMORPGs, even without being in the same party…
You can kill the same mob as another random player and still get the point for an event or renown heart quests.
No last player kill~
No more fighting over a mob or location.
Oh… I remember those days to “book” a location to farm levels.
This game has made a lot of people master the art of bunny hopping!
Jump around like a maniac and try reaching the top of some building or mountain~
Oh yes.. if you’re a newbie and don’t already know.
Please pick up all your rewards from your mail.
Else, you’ll start thinking why you’re so poor, apart from random NPCing of items.
You need skill points to learn slot skills.
You either have to fight your way through to get to a commune point or do a skill challenge (kill one or a few strong mobs).
When I started off, I had the mindset of a typical MMORPG-er.
Quests that bring you from one place to another.
That, my friend, is redundant!
Renown hearts are guidelines of where to head to based on levels.
But that does not mean you can’t go to another lower level location and get just as great xp.
That brings me to another point.
Even as a high level player, I can go to any low level area, explore AND get a good amount of xp.
That’s a HUGE difference.
It simply means, you can enjoy walking around and do soooooooo many events without feeling that you’re too “powerful” or “weak” for one.
Making the event dull and unable to enjoy it as it should.
Plus, doing an event with a huge group of random people feels so awesome!
It does remind me of Rift’s events.
Dynamic events give a significant amount of XP, Karma and Gold.
Sometimes, you’ll get great item drops as well!
You’ll never know what’ll that big fish is gonna give you if you don’t take a dive in the shark infested ocean.
Hello, my friend. Stay awhile and listen..
Deckard Cain’s wise words indeed.
An end of one event can lead to another (not for all events), so pay attention, wait a little and continue the linked events.
At times, you’ll have to talk to the NPCs before triggering a dynamic event.
[Group Event] Stop the centaurs from retaking their camps
[Group Event] Assault Kingsgate and drive the centaurs back before they can rally their forces
[Group Event] Keep the Modniir invaders from retaking Kingsgate
[Group Event] Defeat Ulgoth the Modniir and his minions
There’s also a giant troll champion (Kol) in the North-East of Barricade Camp WP.
Story about Kimber and her husband.
[Group Event] Help Shining Blade Kimber defeat Kol Skullsmasher
[Group Event] Help Shining Blade Kimber find her husband
[Group Event] Kill the centaur war council before reinforcements arrive
Before leading out to the events above, usually when another group is doing the Modniir events.
So, you’ll also get the chest items later.
Saw this on a forum,
sees a downed marker on the mini-map
I’ll save you!
player disappears as I turn the corner
Nooo!!!! I wanted the XP!
Yes, reviving a fellow player will give you xp, so help them whenever you can.. hmm.. well.. not only because you plainly wanted the xp. lol~
Gathering gives you xp too.
Actually, much more than when you kill mobs!
You can do all three without needing to learn any particular gathering skill.
Just buy an axe, pickaxe or sickle and start gathering!
- Mining – used for ore. Ore can be then refined into ingots which are used by many crafts, particularly the Artificer, Armorsmith, Huntsman, and Weaponsmith.
- Logging – used to gather logs. Lumber is used by a variety of crafts, particularly the Artificer, Huntsman, and Weaponsmith.
- Harvesting – used to gather ingredients. Ingredients are used by chefs to prepare food. Food is consumed to give various bonuses, such as extra stats or even bonus experience points.
Running out of space in your bags?
Right-click the stack of materials and select “Deposit Collectibles” or “Deposit all collectibles”.
They’ll be sent to your materials bank straight away.
Yes… without needing to tp to your bank physically.
Gathering will lead to crafting.
You’ll gain a pretty yummy amount of xp on crafting.
You could get to level 80 from crafting alone (Devs say: each discipline gives you 10 levels worth)
More on Crafting: http://gaiscioch.com/tavern/guildwars_crafting/post_35198.html
Hint: Don’t level your first 2 chosen disciplines until you reach level 60.
Start doing so afterwards and you’ll get to 80 in no time at all.
Of course you’ll need the materials beforehand..
Which you could either
1. collect via gathering by your own or killing mobs
2. killing mobs and get EQ that is pretty worthless to sell in Trading Post, which you could salvage into materials.
2. buy from the Trading Post.
Crafting isn’t my cup of tea.
Unfortunately, the Trading Post is well known to be down often.
You can “do trading” from anywhere you are.
But in order to get your gold and items that you’ve earned or bought, you’ll need to find the Black Lion Tading Post NPC.
You might get these randomly.
They’re very useful.
You’ll need a Black Lion Key which can either be from completing certain mileage of the main storyline quest
Or buying from the Gem Store.
Or you could get it from within an opened Black Lion Chest (prolly one every 10 chests.. I don’t know.. I got it in my 1st box.)
Anyway here’s what you get:
- A random boost. Boosts last for one hour. There are boosts for crafting, experience, magic find, karma, armor and a variety of other bonuses. Not all of the boosts that might be in a Black Lion chest are available on from the cash store, it seems.
- A random transformation tonic. They turn you into a Guild Wars 2 creature. You might end up considering these a negative, since they’re account bound – can’t sell them – and you’ll have more than you’ll use.
- A random consumable. These include such things as armor repair kits, a one-time-use mobile banking service and transmutation stones for changing the look of your armor.
I simply love the boosts!
You don’t necessarily need to use real money to buy stuff.
Head over to “Trade Gold for Gems” and there you have it… gems to spend!
Oh.. don’t ask me how to get gold.
My answer would be “the same way as most games are”.
Farm, trade, dungeons, craft and if ever the gold/gem market gets lucrative enough… in addition to GW2’s dynamic events and renown hearts quests.
Don’t think the list ends there but that’s about all I can remember right now.
Dungeons are pretty fun too.
Ascalonian Catacombs (AC) – Story Mode: level 30
Caudecus’ Manor (CM) – Story Mode: level 40
Twilight Armor (TA) – Story Mode: level 50
Sorrow’s Embrace (SE) – Story Mode: level 60
Citadel of Flame (CoF) – Story Mode: level 70
Honor of the Waves (HoTW) – Story Mode: 76
Crucible of Eternity (CoE) – Story Mode: 78
Arah (Arah) – Story Mode: 80
You can exchange token associated to the dungeons with 8 different merchants in Lion’s Arch for armor/weapons.
Lore.. main story mode
Ahhh hahahaha.. I’m not one to talk about this.
I’m only at the beginning.
I had more fun exploring than doing the storymode of “my life”.
I’d probably do it.. some day.. yeah.. sooooommmeee.. day.
It takes ages to queue.
Quicker on a weekday than a weekend.
I waited 5 hours last weekend before my game hang and got booted out after a couple of minutes.
Waited for another 3 hours and gave up ’cause I wanted to go to sleep.
On weekdays, it’ll take me around an hour or so, if I’m lucky.
But when you do get in…
It’s extremely fun and exciting to capture towers and keeps!
As a bonus, it gives pretty good xp!
Get on your pvp mode and KILLLLLL… KILL ‘EM ALLLLL!
How much have you accomplished?
So much to do!
You’re free to choose whatever you wish to do.
Seriously much more freedom to do what you please compared to other MMORPGs!
Being me, I love the exploring part.
I can’t help but marvel at the beautiful locations.
Not to mention pick out some copies of mountains that are “copied and pasted” from one region to another.
I love the fact that you don’t need to farm at one place to level or ks with others to get a mob.
That as much as you ress others, others will ress you too.
Whether it’s a high or low level area, the system is pretty fair on xp and items.
Last but not least, I initially thought that leveling my last few levels would be a dreadful task.
But I was proven wrong.
I was enjoying running around and doing “errands” that I didn’t even notice my levels.
The random events were much too fun to ignore and I get tons of xp every time.
So…What do you feel like killing? Or more to where…
A champion in the hot desert? The depths of the seas? The burning volcano? The damp swamp or forest? The icy snow capped mountains?
Champion bosses are not just in the dungeons like in many other MMORPGs.
In the open for all.
They see no difference in race, life (storyline), short or tall, thin or fat, colour…
Or even level (you could be a low level and die many times at a higher level event but you’ll get ressed and up in your feet in no time at all and have fun!)